Quadratic Approximation of Cubic Curves
A simple degree reduction technique for converting piecewise cubic splines into piecewise quadratic splines that maintain parameterization and $C^1$ continuity.
A simple degree reduction technique for converting piecewise cubic splines into piecewise quadratic splines that maintain parameterization and $C^1$ continuity.
An implementation of loose octree with application in collision detection for particle simulation.
An implementation of Ken Shoemake’s arcball camera with smooth navigation feature.
An implementation of a simple ray tracer adapted from Peter Shirley’s book Ray Tracing in One Weekend.
A 2D fluid simulation using the hybrid grid/particle approach with APIC (Affine Particle-in-Cell) transfer.